![]() ![]() In Endless Legend there are five basic types of units melee, ranged, cavalry, flying, and support. We are going for really asynchronous gameplay and we accept that there will never be balance." "We are in constant motion, answering the player's strategies," added de Waubert. But Endless Legend is trying to get away from these standards. ![]() A Medieval range unit is just that, give or take a few hit or movement points, whatever army he serves or uniform he wears. They are all able to fight, and this is where the notion of constant imbalance comes in.Īt their most basic level, each race in such games can build a series of ever-more powerful units that are ultimately thinly disguised copies of corresponding rivals. Some are good at building, others favor trade or are adept at diplomacy. Various races in the game, lumped together on a far-flung planet, display very different advantages and handicaps. The basics will be familiar to anyone who has played one of Sid Meier's Civilization games, but the style has an original Gallic fantasy flavor.
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